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- ; This list represents the items in FormMain.cbo_new_material in the IGEffectsConfigurator.
- ; It should be kept manually in-sync with enum EMaterialVisualType in Engine/Classes/Material.uc.
-
- MVT_Default
- MVT_Concrete
- MVT_Carpet
- MVT_Dirt
- MVT_Mud
- MVT_Glass
- MVT_Grass
- MVT_Ice
- MVT_Metal
- MVT_MetalCatwalk
- MVT_Rubble
- MVT_Sand
- MVT_Snow
- MVT_Water
- MVT_Stone
- MVT_VegitationRigid
- MVT_VegitationSoft
- MVT_WaterPipe
- MVT_Wood
- MVT_Armour
- MVT_Flesh
- MVT_Bone
- MVT_RockWasteland
- MVT_RockRocky
- MVT_RockMeadows
- MVT_BeaglePipes
- MVT_Energy